MATERIAL STUDY 02

3D
2021


A study into the way materials can change the dynamic of representation and form. This study explored the relationship between organic and inorganic within a brutalist setting.







MOTION CAPTURE TYPE

3D
2021


Experiments using motion capture data with letterforms to express typography through the movement of the human form.







MATERIAL STUDY 01

3D
2021


A study into the way materials can change the dynamic of representation and form.  This study explored the relationship between form, material, and identity.








SIMULATION STUDIES

3D
2020


Simulation studies explored in 3D programs ranging from Cinema 4d to Houdini. The aim was to look at the movement and structure within growth, particle, and algorithmic-based systems.








STERNBERG PRESS

BRAND IDENTITY
2020


This proposed identity for Sternberg Press is centered around the form of an asterisk, referencing the literary purpose of footnotes. The asterisk suggests that the identity is a placeholder connected to a larger body of texts.








PERFORMATIVE DESIGN

INTERACTIVE/UX
2019


Performative Design is a project that explores the relationship Graphic Designers have with their work. Using Augmented Reality, I created a program that used voice, hand, face, and body as input mechanisms. The program was based on the principles of Performative Design, where the designers themselves perform their designs.






LTC

BRAND IDENTITY
2018


LTC is a proposed identity for the Language Technology Conference. The primary graphic element was created in code to visualize the graphics of soundwaves. The logomark itself references the /* function in code where coders can write comments within code.